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Savage: XR

Author Topic: Savage: XR Update  (Read 1172 times)

Online Robbo

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« on: March 12, 2009, 08:49:38 PM »
Newerth.com has released details of the new patch for Savage: XR.

Quote from: newerth
We have worked a BIG patch that will be available on the Auto-Updater tonight!
The patch features:

* A brand NEW interface in the editor for creating Triggers.
    A wiki section has been written to instruct Map Makers on how the Triggers work: Wiki Guide.


* A Demo Map called "xr_triggers" that demonstrates what Triggers can do:
    - The objective is to build gars/subs on both hills north of the map.
    - The command centres cannot be damaged, and restone mines are unlimited.

    To make things more interesting there is:
    - A central hill with bushes that contain "surprises". (get on this hill with the jumppad or teleporter).
    - A platform between the north hills, with and "ejector" on each side (and also a "surprise" in the bush)
    - A redstone mine south of the map, standing on an "icerink".

    To play this map, go on the XR Public Server and type /callvote world xr_triggers in the chat box.


* Samurai Wars:
    - Balance fixes (the musket & naginata have been adjusted).
    - Heal Shrine Model has been improved.

* 3D Models
    - Updated Mortar tower model

* Bug Fixes:
    - Fixed the Scattergun (and others) beam effect.
    - Fixed the anti-exploit garrison code (there were problems on some maps).
    - Fixed Voice blips on MiniMap.
    - Fixed problem with Squads assignments.
    - Plus dozens of smaller bug fixes.

Enjoy it guys!

I hope this solves some issues that people have had throughout the initial release of XR and motivate map makers to make something unique.
« Last Edit: March 13, 2009, 03:11:49 PM by Epoks »

Offline Artie J

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« Reply #1 on: March 13, 2009, 05:03:26 PM »
Cool.



Offline FluKe

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« Reply #2 on: March 13, 2009, 09:48:23 PM »
Hopefully will bring in new recruits.

Offline Nubcake

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« Reply #3 on: March 20, 2009, 08:30:20 PM »
Fuck yes triggers, this is what Savage has been missing. Maybe I'll make a map :D

Offline Warper

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« Reply #4 on: March 25, 2009, 03:01:26 PM »
we can make maps online now  :o
oooooo ... hmm
sounds gud  ;D

Offline Aneurysm

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« Reply #5 on: March 26, 2009, 09:09:40 AM »
we can make maps online now  :o
oooooo ... hmm
sounds gud  ;D

Err, what are you on about?
I r boss of stuff, and i r aussie and i r founder of stuff toos

Offline Warper

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« Reply #6 on: March 26, 2009, 04:52:06 PM »
o.o
maybe i read wrong?  ???
 

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